Rinoa announced its withdrawal from the former fnatic manager dota community
translation: stanley | rn
in the dota community has been involved six years later, the former fnatic manager neha 'rinoa' nair now want to dota community and this game goodbye.
In her six years at the dota community among, neha "rinoa" nair wow gold worked mymym,otfrag, fnatic, and dota-allstars.com. offers a lot of press coverage. In her news and interviews provided by dota, she also fnatic, king of kings Championship organizing committee provided assistance but also in Indonesia before the fnatic team manager.
when some websites and organizations involved in the activities, rinoa's contribution is sometimes unknown. For example, she helped dota achieved Electronic Sports World Cup (eswc) recognized that thisDota in the development process is an important cornerstone.
rinoa participated in and led many women's race, pms.dota and fought in many well-known tournaments, such as fire & ice, eswc masters of paris and smm 2008.
her recent trend of major maintenance of dota-allstars.com Lane dota Athletic Forum. Just last August, rinoa alsoTo gamescom 2009 provides a full live, this is organized by the riot games and goa tournament.
Today, rinoa will soon bid farewell to dota. The following is a formal statement she was released. thanks rinoa right
Instant Wow Gold mymym the continuous advancement of dota efforts and wish her the cause in the future to engage in wishful liking.
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3.3pvp Mage: skills and attributes some small calculation
strangling two seconds, the ice chain, 5 seconds, so that Master can have enough time to distance, if dk intend to maintain a slow, multi-frost flowers enclosure will make wow gold his dps significant loss (just like Rogue Gouge kicking too much, then dps the same as on the lower back) drawback is that is babies too painful to play, it picks used in two places: one is close after the nova + ice piton dk and the baby at the same time slow down, 2 and dk is the distance from Magic A deep cut after the knot before the picks to the dk kite baby, you can throw away the gun Paowei ice and then read out a relatively comfortableDouble storm without damage absorption shield. Acquired open-s8, intend to use the variable sheep, wake, blood that 3 "from quantitative change to qualitative change" in the text carved to give up 30% of the ice shield to absorb, so Paowei and controls still need more practice.
recommended ice, as well as A and A magic floating technique separately shortcuts. My mouse and keyboard together, so Magic A and ice A, respectively keypad - and + thumb can press that used to after a very convenient, feathers used in a relatively small, f5 at f4 right in the middle a small interval, normally does not get it wrong.
as a Master, without any addition in the rival case, comfortably play a Bingjian two ice gun, 0 delay require only 6% of the rapid can be.
+ + <5x> 6%
However, almost all of the career I would like to have a reduction of coma time, talent or equipment. With regard to "reduce the duration of coma n%" of the state that there is my understanding that at this time, talent or equipment under a "coma time ¡Á (1-n%)" I have the following calculations based on this,Please point out any errors. Because I am not sure in the end is black and the right, or should be "coma Time / (1 + n%)" As a result, completely without any reduction in a coma for the occupations (such as driving over the ice A just flash and no badges and fridge Master ...) need 6% hit 1 +2 rapid; 2 +1 need to hit a rapid 22%.
inserted for only 10% of the colorful career, want to play a Bingjian +2 ice guns, at least 17.8% of rapid want to play two Bingjian an ice gun, need 35% of the rapid (after deducting 20% of the blood as long as 15% of the can) 10% +30% for the colorful precepts of natural, animal husbandry, and the knight, you do not want to play 2 +1, because that would require 77% of the rapid.
be able to play a +1 very good, and 1 +1 will take at least 26.67% rapid - + <3
for the colorful 10% +20% talented fighters in general and the general dk, shot a +1, need 8.57% rapid; play a +2, need 51% of the rapid (20% if you open the blood, that would require at least 31% of the rapid, that is, super -Over 1000, is theoretically possible, but it would lose a lot of toughness and demons injuries, not recommended) for multi-color 10% +20% +15% race gifted talent Orc Warrior and Orc dk, do not even play a +2Ïë.
play a +1 need 38.2% of the rapid - + <5 ¡Á (1-45%)
Therefore, in theory, for the Master I think the 27 or so rapid is the best (about 900 or so), because, as Master I would like to sacrifice a large number of toughness is almost impossibleAnd demons to deal with injuries to the heap dk 38% of the rapid, so for most other competitors for the relatively rapid 27 was too many other properties without sacrificing the best value of what can be achieved and adaptability of the greatest.
a lot like the Magic Master injuries, most people only use the basic equipment rapidly, also get hold of a rapid 500, 3100 magic properties of such injuries. Although we can not say bad, but at least in the genericI think it does not respect my equipment can be comfortable in the deep end up with priests after the storm hit a double (open blood vessels and even 2 +1), and you do not open the case of blood at best, but only one Bing Jian 2 ice gun. Even if the magic 300 higher than I am hurt, but the outbreak of sexual harm but not as good as me, and at the same time a longer gcd is likely to open up so that no Master refrigerator died.
Of course, 55 years I think it may be more of a deep-knot as a control, rather than the outbreak, then the relative cares about is if the Master pairs of violent injury, then, duskashes as high as magic can also be rapidly wound low. However, personal opinions, Zhu Pan Mao standing in open places and people like to fight operations while handsome, but try not to do so would be to play a hunter can Master within 20 seconds virtually everything could not be read or even directly killed.
80 anti colorful halo of blue stones is only a 10% reduction of coma time, and a few 70's but 15% do not know if 70 of the stones 80 can not be used. However, if you can use, need for anti-halo occupations (such as priests, healers, dk) who still use 80? Although 70-80, endurance Addition from 18 to 32, that's just resistance but only 14, while 5% of the coma for some occupations, the gap is almost a process of moving from quantitative to qualitative change.
80 to adopt a lot of multi-attribute, the East Lake there are a lot of grip can be directly used a very cheap 15 pieces for multi-mining, but I think that the majority of little significance, the best gems to survive is to strengthen the 32-resistant -10 % coma time, because for most occupations, there is a skill not often open directly into the dead faint.
right drugI think the best of thief is the jewel is the -10% limit movement time, 6.4 seconds duration picks pay off skilled thief can have the opportunity to escape under the control of the Wow Gold Master.
Again, the only non-fast break, and another welcome to share some of what is good experience from the players
this forum Author: Lin Asuka Netease game channel only reproduced
(Author: Lin Asuka)
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eswc2009 Cheonan South Korea Masters Warcraft project team tournament standings
hyx620p1hyx620p1hyx620p1hyx620p1hyx620p1Do you want to read more news about WoW:
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Three Realms hegemony God-man magic of the scores updated the official version of 1.00
Description: Classic confrontation map confrontation outside the battlefield to fight to establish a separate scene Lianji treasures.hero with a strong jn. The best 4v4 and the map does not card machines.
hero with a computer Control Arms Master jn combination wow gold with Wow Gold Sale aura.
the game more enjoyable. the game screen and the scenes are also very unique.
after several players tested. bug fixes more perfect.
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col¨¨re de la revue Lich King beta
ceux d'entre nous sur le personnel wow vo?te qui participent ¨¤ la col¨¨re de la b¨ºta Lich King ont ¨¦t¨¦ de partager nos impressions, des changements de jeu, des screenshots et tout autre chose que nous pouvons obtenir nos sales petites pattes sur la version b¨ºta . acheter wow po de griffonnage srpawl, des films du petit ruisseau et des entr¨¦es de journal trin, j'ai enfin ma propre entr¨¦e au journal b¨ºta ¨¤ ajouter. pallydog r¨¦alisations va sur la question avant tout je voyais quand je suis connect¨¦ dans le match. Je serai continuer ¨¤ partager les diff¨¦rentes r¨¦alisations et des informations sur la Wow Gold fa?on dont l'interface de la r¨¦alisation de travaux comme je l'ai la t¨ºte ¨¤ des d¨¦couvertes plus en game.posted de wow vo?teLire la suite sur wow :
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ciblage
je ne suis pas s?r si cet addon existe ou peut ¨ºtre faite. Je voudrais voir un addon, qui fait wow gold une cible PvP ennemi dans quelque chose de plus visible, le disque rouge qui entoure les pieds est un identifiant pauvres pour le PvP, en particulier dans les champs de bataille, comme la vall¨¦e d'Alterac, o¨´ les effets visuels de classe 30 diff¨¦rents sorts Going Off dans la m¨ºme r¨¦gion rend ce disque rouge peu dispara?tre, et la barre de discussion, ne pas vous dire pr¨¦cis¨¦ment o¨´ votre cible est, comme la marque "chasseur", ou "marque de sang?, qui est un m¨¦canisme id¨¦al de ciblage qui pourrait ¨ºtre utilis¨¦s par tous. une grande fl¨¨che rouge sur votre belle t¨ºte cibles uniquement visible par vous, (avec l'option Wow Gold pour activer ou d¨¦sactiver) rend le ciblage pour Nice, 40 plaques ennemi rouge qui enveloppe n'aide pas exactement vous trouvez que disque rouge peu que vous cherchez. Bien s?r, cette fonctionnalit¨¦ devrait s'annuler ¨¤ dispara?tre et la mort, mais rester en vigueur m¨ºme si hors de port¨¦e.
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Large area outputs terminal bandits NAXX4
Small but consortium of growl of the person that 6 areas combustion takes tribal Tu Long, be in old K of open up wasteland (although put dragon of short duration on the ice not FD but everybody knows that is a transient BOSS only) . I think this game mixes WOW all the time before the net swims the most classical than rising is a profession between cooperate, 8 big professions face carbon jointly, each doing his own job each other closes suitably, the inadequacy that makes up for each other comes the BOSS with powerful and clinking conquer, finish oneself the issue that a person does not consider. Through each other consistent operation finishs the attacking with perfect every time to kill.
If say RIAD is the quintessential place of WOW, so we the one part that each profession will be this marrow, I am then OK inference comes out, as a bandits, can be approbated to respect by everybody truly. Not be to be in every day Dulongdaer every day conquer how many who, also not be a day of furtive disclose in ground of be out of office pours how many LM, burst out laughing in that next, it is however in RIAD, can represent one's job industry, the very remarkable thing that accomplishs one's job to should be done, let everybody feel you are to let their support let them believe. Wicked skill is " bury discard " a bit " stain " profession, but we are not can choose the sort of burying only of discard play a way.
Since we want to choose a kind " swordsman " of type play a way, it is intentional above all, namely our colonel, captain all day long cries " manner ah manner " . Had this attitude this heart is done base mat, just can accomplish the following next next more perhaps dot:
The first, good operation convention and key. Here involves face about, angle is adjusted, shortcut key setting, , , , the habitual hand form of each person is different, so practice also may not is same, I am right key face about matchs 2 bolt for the 1st habit, 4 with Thb and E the 2nd habit bolts, 1, 3, q, ` , f, have important allocation. A good key can let operate more handy. So this premise condition should have been done without fail.
The 2nd, sterling carbon endowment and skill are applied. (oneself are collected more + angel. Duocaibi is bright at difference depends on skill harming. And harm of wrongly written or mispronounced character is same, take whole course 45% the left and right sides. And on skill, the place that delicacy collects at how at the advantage is if be mixed evilly,carry again ancient. The output of 10 thousand is differred at most below this. ) in the assassinate in endowment at 19 o'clock, basically lean affection pulled open output at 3 o'clock (how to pull? Spell RP, callosity made at 3 o'clock after terminative ability 60% the likelihood adds one bit, the individual has a point of view all the time namely 51%=100% ) cut is added at 2 o'clock, as far as possible whole journey one star cut, because the individual thinks,the sexual price of one star cut is compared highest, this also is one pulls open output dot. Other and terminative skill is 5 stars carry first selection ancient, price having a sex is oppugned than notting allow. CD of wretch random dance became good use, because OK and stagger cut has a hearsay to say rate is rapidder, penalty is bigger (a few brush small strange BOSS can choose to be able to be blown small when blaming reexport, can double impulse must leave when killing, so actuation ability is worth) . I one respecting these say to know with respect to somebody, but can have held really and accomplish dance letting chaos that 15 seconds blow remaining part from the beginning, actuation and additional time 80 either 70, of these or husband of need hand go to work, likewise sensible thing can be done likewise sufficient 100 minutes, here still pulls open the place of output. Need is so careful. The proposal does not have a thing to get ready more money, sheet carries BOSS of a few small carbon. Affirmation of such high to carrying skill are helpful. In the battle weapon expert was to must want to go out 2 o'clock, fast run urgently with aggrandizement, also should add full, abandon disarm. Decrease to run urgently the negative gain that CD and contact limit shift so, their action is not character and of contain.
The battle time that has a few BOSS can open impulse 2 times 3 times random dance 2 chrysanthemum tea, open BOSS so need eat off for a short while use them, but have an exception so, it is ZZ3, his battle time has 4 minutes only at most, so you cannot to spell DPS, other what without giving thought to, you want a these responsible one-time skill to stay 30% hind BOSS is violent reoccupy. Report male do not expend a star not to expend energy before there is overlay BUFF on the body, be sure to keep in mind, the output that there is 5000+ here is inside. When 4DK outputs black water, be OK commonly when the 2nd impulse became good leave to run urgently rush forward output. Next with respect to overlay 4 ever BUFF die in the last ditch is over there black water; Because next Bai Ma has not needed bandits, you can be used 1. Of 8G repair cost to exchange the output of 10000+ , if you do not mind.
There still is a bit here is to stand a problem, not be you see you stand in BOSS occasionally from the back, that is a spot as yet untouched by a political movement with right BOSS, because have the error with some of moment deferent signal, can cause a lot of amlposition (and BOSS level is higher, its dead center is jumped over tiny, the rate of dead center action is lower also / ) . So if you discover your output data is incorrect, should adjust a station in time angle. Perhaps say, the first thing after opening BOSS is the dead space that finds BOSS namely optimal output dot, likely also BOSS can follow MT to change the position, need what do not hold out to look for optimal output to nod so, what do this rely on? ? ? Exclusive rely on feeling and experience only, and feeling and experience come from comprehension.
The 3rd, the combat readiness of all sorts of liquid medicine. If you are new to a consortium, need proves actual strength, so you can be differred except feline You chrysanthemum outside, fire of preparative winter spring is long with fetch can power is extra the squid that bake. Never mention it, how to plan so much thing, then I tell you, these are fundamental foundations, do not have in you by everybody approbatory moment these are cannot little. This is a foundation, that what is to perfect, tell you that now by me, ZZ1 prepares 2 bottles of loose-jointed drug, pestilential 1 preparation 4 bottles of STSM emperor water, pestilential 3 tea of a chrysanthemum can eat to be not affected when leaving to eat the first steamed stuffed bun quite take candy, this is right. And, when should taking medicine, cannot hesitate, seasonable invigorator. Want to be about odd break must go out, some things are not G can buy.
The 4th, the bosom friend tells the other, know BOSS that is to say so skill reachs skill CD, the defence grade of BOSS still has, this BOSS is to press of commoners strange design still is design of armour entity an eccentric person (ZZ1 has a few detail, among them one is you should notice to part with the crowd as far as possible, approbate abandon optimal output aspect. Because BOSS is won't odd puncture of your person) . So that allocate equipment, wear how many a little bit to hit the target certainly, add strength a few bigger still add deadly a few bigger, actually this may not differ the output of thousands of, but the difference with others is such bit by bit pull open. Return those who have MT to pull strange habit, because of BOSS of some guerrilla warfare you should be familiar with MT where to often go to receiving strange, often bring BOSS to where (for instance ZZ2, the way that you should know to MT avoids igneous rain runs over first face about atttacks BOSS, is not to see was bungled to run with respect to chaos by fire stretch, of so unwarrantable output successional) . Of all BOSS grind pressing have specific action, a good treatment is to be able to differentiate give BOSS grind those who press an action to still have grind press CD. Pestilential report of 3 anger wanting wind male want quiet and tastefully laid out these common sense that are a foundation.
Plug-in unit is leaving, can know clearly so, who is what MT poured the first to look. The count that see is outputted, the ability in the heart has sense of urgency. Sense of urgency can make you nervous rise.
The 5th, it is to regard this group as the one member inside, it is responsible those who had handled the relation with other teammate, occasionally so you need sacrifice a few interests, this is necessary pay. A preeminent group, contain a kind of potential fairness, the centripetal force of this group of this kind of fair hold together. If cannot see this kind of fairness so blend in this group very hard, can feel this has not looked nevertheless then, do not need how long to be changed by the brim. Should build up in numerous person of course give a batch outstanding " player " collect rises a good team comes, also special in the morning not easy thing, this is why the person was not in our great majority WOW is accomplished in this game flexibly reason. Think what play in WOW is happy so, still need to seek an opportunity.
Shallow speak of this, the friend with transient hope can not stint grant instruction. Expect to be able to hear the news that I do not know more.
Wow Gold Wow GoldSmall the control that discusses dagger thief
Looked one morning each elder the endowment about the thief, total feeling is really multifarious, the boundless universe does not have without its, answered really that word: Forest became old what bird has! Also not be the endowment that debases everybody, person, always have oneself idea, add bit of be fond of that presses oneself, cannot force oneself idea at the thought of others, so... a bit important: Disdain those bird people that show off in the comment strongly! ! I say next my dagger thief endowment below, consult for everybody only (who mentions thief of haemorrhage sword hammer in the comment at the same time cool go) :
Dagger thief no more than is to reflect break out formidably and control or a few small outbreak reflect in control (endowment of battle dagger thief does not have what good comment) :
1: The harm of dagger thief: Basically carry thorn on the back namely (did not say)
2: The control of dagger thief: Spoken parts in an opera is to disappear, send blind, want to control a driver to wait for continuously sending that is to must go out drop
3: The endowment of dagger thief: 21/8/22 16/12/23 31/8/12 16/8/27 is basic the mutation that is these - - ``
Connate analysis:
Assassinate: At 21 o'clock (give cold blood) / at 16 o'clock (control is preferential) / 31 bits (give seal)
Baleful - 5/5 dot
Make your deadly biff odds increases 5% . (do not add idiocy)
Aggrandizement bone - 3/3 dot
The harm that makes your bone skill place is caused rises 15% . (give cold blood to be added surely, like pilot to abandon, attacked as kidney that at 5 o'clock)
Merciless - 3/3 dot
The odds that makes your terminative ability has 60% increases check the number of a double hit for the target. (control first selection)
Callous attack - 2/2 dot
After you kill an enemy and getting experience is worth, your the next time the thorn of vicious attack, back, additional odds that ambush or ghostses and goblins attack has 40% causes deadly biff, the effect lasts 20 seconds. (chicken ribs, OK and excessive dot is used)
Killing - 2/2 dot
Make you right person entity biology, giant, beast and dragon kind all harm that the target causes rise 2% . (with callous)
Merciless blow - 1/1 dot
Your terminative ability has check the number of every double hit the odds of 20% restores energy 25 a little bit to be worth. (add surely)
Fatal sneak attack - 5/5 dot
The additional harm that makes the your vicious attack, deadly biff that wrings attack of thorn of larynx, back, ghosts or haemorrhage skill causes rises 30% . (add surely)
Bane of aggrandizement quick result - 5/5 dot
Make your bane rises to the odds of enemy become effective 10% . (oneself see check the number add, give cold blood with respect to PASS)
Cold blood - 1/1 dot
After activation, your the next time thorn of vicious attack, back, ambush or the odds that bone causes deadly biff increases 100% . (need not say)
Aggrandizement kidney is attacked - 3/3 dot
After the target is attacked skill to affect by your kidney, the harm amount that any aggressor cause to its rises 9% . (dagger assassinate thief is not added is idiocy)
Seal destiny - 5/5 dot
If your a certain technical ability that can increase double hit check the number caused deadly biff, so it increases an additional double hit check the number with respect to the odds that has 100% .
(did not say more)
Energy - 1/1 dot
Make your energy is worth upper limit to rise at 10 o'clock. (individual be fond of)
Battle: At 8 o'clock (give aggrandizement to carry thorn on the back) / 12 (go out to run urgently)
Lightning reflex - 5/5 dot
Make your dodge odds increases 5% . (rubbish skill, since choose control to want to arrive dead repeatedly, a few times can he hit you? The proposal is excessive with)
Aggrandizement is atttacked evilly - 2/2 dot
The energy cost that makes place of your vicious attack skill is used up decreases at 5 o'clock. (the proposal is excessive with)
Aggrandizement authentic is attacked - 3/3 dot
The effect duration that makes your authentic knocks technical ability lengthens 1.5 seconds. (add surely)
Aggrandizement carries thorn on the back - 3/3 dot
The odds that makes your skill back thorn causes deadly biff increases 30% . (add surely)
Accurate - 5/5 dot
The odds that makes weapon of your fighting at close quarters hits a target increases 5% . (excessive with, go out to run urgently)
Aggrandizement disease runs - 2/2 dot
When you activation disease runs skill when, the odds that makes you have 100% changes to qualify the result except all shift. (do not say more, of a lot of players love most)
Acumen: 23 (exceed strong control) / 12 (dagger assassinate thief)
Con Great Master - 5/5 dot
Fall in lurk condition when you when, reduce the enemy to diagnose your odds. Than con Great Master (grade 4) more effective (individual be fond of, often excessive dot is used)
Wait for one's chance and move - 5/5 dot
The harm value that makes you are using the back thorn, place when wring larynx or ambushing enemy of skill sneak attack to cause from backside increases 20% . (add surely)
Camouflage - 5/5 dot
Make your floating rate after lurk rises 15% , make the cooling time of your lurk skill reduces 5 seconds. (control thief and assassinate thief are added surely, reason: 5 seconds are regular)
Rove - 2/2 dot
The cooling time that makes your disappear estrangement extends blind technical ability shortens 90 seconds. (assassinate thief is optional, control abandons extremely (give a driver to wait for hair want him to do P)
Anticipate the enemy - 5/5 dot
The odds that makes you have 75% is being used ambush, wring larynx or an additional double hit check the number is acquired after sneak attack skill. (add surely)
Ghosts attack - 1/1 dot
Cause 125% weapons to harm to the enemy, make you dodge the odds of attack increases 15% , continuously 7 seconds. Reward check the number of a double hit. (the rubbish with rubbish complete skill)
Aggrandizement is ambushed - 3/3 dot
Make your odds that ambushs skill to cause deadly biff increases 40% . (the proposal abandons add not at all, give cold blood direct cruel, control direct sneak attack, nobody adds him)
Toothed sharp - 3/3 dot
Make your attack ignores an aim every grade protected armour at 5 o'clock, make your cut apart the harm that skill place causes rises 30% . The effect that weakens a target to protect armour rises as your grade and rise. (rubbish skill, dagger thief does not add haemorrhage)
Aggrandizement staggering blow - 3/3 dot
The odds that makes you have 90% turns into lurk mode afresh after skill of use staggering blow. (add surely, nod secretly special 1VN is special)
Bleed - 1/1 dot
Bleed to the target causes harm and making its instantly more than, make its rise in harm of susceptive of the place when be atttacked by physics most at 3 o'clock. But maximum go into effect 30, perhaps last 15 seconds. Reward check the number of a double hit. (thief of skip over dagger adds haemorrhage go gnawing Chinese cabbage, explain to you below)
Be aware of - 2/2 dot
Increase you to diagnose the ability of lurk, the odds that reduces you to be hit the target by magic arts and long-range attack 4% . Than be aware of (grade 1) more effective. (individual be fond of)
Wait for one's chance is waited for hair - 1/1 dot
After activation, the cooling time of the other bandits technical ability that this skill makes you immediately ends. (add surely)
Mean - 2/2 dot
The energy cost that makes your sneak attack and place of the skill that wring larynx are used up decreases at 20 o'clock. (add surely)
See here is sense of a lot of people random? Above is all sorts of extremely commonly used skill only, did not secure mode, it is good to like to add by oneself oneself
Why to think control does not add haemorrhage extremely? Say the thief basically harms thorn of back of a chair, the sneak attack after adding meanness 40 energy, OK and direct back is pricked, skill is communal and cooling it is 1.5 seconds. False company: Sneak attack of the hand since 100 energy = is dizzy 5 seconds 40 energy 1.5 seconds are communal and cooling, the back pricks 60 energy 1.5 seconds are communal and cooling, 5 seconds return sneak attack remnant 2 seconds Second of 20 energy =2 3 seconds are communal and cooling =20 energy 40 energy Direct kidney is attacked, 345 stars 456 seconds Drink difference carries thorn on the back 2 times to add to send again quite busy Somebody can ask here: Is taking haemorrhage to join 5 heavenly bodies better? In that way you can have thorn of a back only 3 backs thorn and the Qing Dynasty that a distinction back thorn divides Spoken parts in an opera Have hand time for full 5 stars kidney is attacked should bleed But after giving meanness Sneak attack is little 20 energy, can take like you increase a point evilly!
Game is fixed without fixed endowment dismiss Should exceed only strong consciousness and operation mix all sorts of reserving plug-in unit
Bandits opens energy to time When a lot of people can go mean sneak attack remnant 80 energy Thorn of a back still can connect an authentic to attack!
Broken armour does not defeat authentic Staggering blow sneak attack cheats a dot Commonly used method can make your actual strength soars
The factor that affects PVP includes equipment network fast did not hit the target dodge======= So luck is very important
Bandits must know a few problems
Warding off blows is in front 180 degrees
Backside won't appear 180 degrees to did not hit the target
PVP 6 seconds regulation breaks away from a battle
Atttacking the person that is taking the first times is deadly biff
Wicked tea is necessary All sorts of bane are of bootlace
6 areas play thief of Wen Huode the soul of a deceased person: Fallenangel
Data piece bandits endowment
Assassinate 32 bits
Class of aggrandizement bone 3/3
Make your bone plan the harm that can cause raises 15% .
Baleful 5/5 class
Make your deadly biff odds increases 5% .
Merciless 3/3 class
The odds that makes your terminative ability has 60% increases check the number of a double hit for the target.
Murder 2/2 class
Make you right person entity biology, giant, beast and dragon kind all harm that the target causes raise 2% .
Callosity hits 1/1 level
Your terminative ability has check the number of every double hit the odds of 20% restores energy 25 a little bit to be worth.
Class of 5/5 of fatal sneak attack
Make your vicious attack, authentic is attacked, the additional harm that the deadly biff place that carries attack of thorn, ghosts, haemorrhage, injure and blade skill on the back causes raises 30% .
Class of baleful bane 5/5
The harm that makes your toxin place is caused raises 20% , the additional odds resistance that makes it has 40% breaks up the effect.
Walk fast 2/2 class
The odds that makes you resist shift qualifies the result increases 10% , make your floating rate rises 8% . Do not raise the effect overlay of floating rate with other.
Class of cold blood 1/1
After activation, your odds that atttacks skill to cause deadly biff the next time increases 100% .
Class of seal destiny 5/5
If your a certain technical ability that can increase double hit check the number caused deadly biff, so it increases an additional double hit check the number with respect to the odds that has 100% .
Battle At 3 o'clock
Aggrandizement authentic hits 3/3 level
The effect duration that makes your authentic knocks technical ability lengthens 1.5 seconds.
Acumen 26 bits
Class of 5/5 of con Great Master
Fall in lurk condition when you when, reduce the enemy to diagnose your odds. Every talent level compares on one more effective.
Class of 2/2 of aggrandizement staggering blow
Make you have 100% odds to return lurk condition afresh after use staggering blow.
Pretend 5/5 class
Make your floating rate after lurk rises 15% . The cooling time of the lurk technical ability that reduces you 5 seconds.
Class of 3/3 of anticipate the enemy
The odds that makes you have 75% is being used ambush, wring larynx or an additional double hit check the number is acquired after sneak attack skill.
Ghosts atttacks 1/1 class
Cause 125% weapons to harm to the enemy, make you dodge the odds of attack increases 15% , continuously 7 seconds. Reward check the number of a double hit.
Adjust 3/3 level
The odds that makes you have 45% dodges in the success the enemy's attack or complete resistance acquire check the number of a double hit after its magic arts.
Class of toothed sharp 3/3
Make your attack ignores an aim every grade protected armour at 5 o'clock, make your cut apart the harm that skill place causes raises 30% . The effect that weakens a target to protect armour rises as your grade and rise.
Preliminary 1/1 class
After activation, the cooling time of the other bandits technical ability that this skill makes you immediately ends.
Mean 2/2 class
The energy cost that makes your sneak attack and place of the skill that wring larynx are used up decreases at 20 o'clock.
Haemorrhage 1/1 class
Bleed to the target causes harm and making its instantly more than, make its rise in harm of susceptive of the place when be atttacked by physics most at 3 o'clock. But maximum go into effect 30, perhaps last 15 seconds. Reward check the number of a double hit.
The higher order and degree that can learn:
Grade 2: Harmed at 5 o'clock
Grade 3: Harmed at 7 o'clock
Grade 4: Harmed at 10 o'clock
Above this is to agree with the thief that uses a sword
Next for me of dagger
Already allocated check the number: 61 bits Need grade: 70
Assassinate 30 bits
Class of aggrandizement bone 3/3
Make your bone plan the harm that can cause raises 15% .
Baleful 5/5 class
Make your deadly biff odds increases 5% .
Merciless 3/3 class
The odds that makes your terminative ability has 60% increases check the number of a double hit for the target.
Murder 2/2 class
Make you right person entity biology, giant, beast and dragon kind all harm that the target causes raise 2% .
Aggrandizement back pricks 3/3 class
The odds that makes your skill back thorn causes deadly biff increases 30% .
Callosity hits 1/1 level
Your terminative ability has check the number of every double hit the odds of 20% restores energy 25 a little bit to be worth.
Class of 5/5 of fatal sneak attack
Make your vicious attack, authentic is attacked, the additional harm that the deadly biff place that carries attack of thorn, ghosts, haemorrhage, injure and blade skill on the back causes raises 30% .
Walk fast 2/2 class
The odds that makes you resist shift qualifies the result increases 10% , make your floating rate rises 8% . Do not raise the effect overlay of floating rate with other.
Class of cold blood 1/1
After activation, your odds that atttacks skill to cause deadly biff the next time increases 100% .
Class of seal destiny 5/5
If your a certain technical ability that can increase double hit check the number caused deadly biff, so it increases an additional double hit check the number with respect to the odds that has 100% .
Battle At 3 o'clock
Aggrandizement authentic hits 3/3 level
The effect duration that makes your authentic knocks technical ability lengthens 1.5 seconds.
Acumen 28 bits
Class of 5/5 of con Great Master
Fall in lurk condition when you when, reduce the enemy to diagnose your odds. Every talent level compares on one more effective.
Wait for one's chance and change 5/5 course
Make you are using a back from backside thorn, wring the larynx, harm value that ambush or creates when enemy of injure skill sneak attack to raise 20% .
Class of 2/2 of aggrandizement staggering blow
Make you have 100% odds to return lurk condition afresh after use staggering blow.
Pretend 5/5 class
Make your floating rate after lurk rises 15% . The cooling time of the lurk technical ability that reduces you 5 seconds.
Class of 3/3 of anticipate the enemy
The odds that makes you have 75% is being used ambush, wring larynx or an additional double hit check the number is acquired after sneak attack skill.
Aggrandizement ambushs 3/3 class
Make your odds that ambushs skill to cause deadly biff increases 45% .
Class of toothed sharp 3/3
Make your attack ignores an aim every grade protected armour at 5 o'clock, make your cut apart the harm that skill place causes raises 30% . The effect that weakens a target to protect armour rises as your grade and rise.
Preliminary 1/1 class
After activation, the cooling time of the other bandits technical ability that this skill makes you immediately ends.
Haemorrhage 1/1 class
Bleed to the target causes harm and making its instantly more than, make its rise in harm of susceptive of the place when be atttacked by physics most at 3 o'clock. But maximum go into effect 30, perhaps last 15 seconds. Reward check the number of a double hit.
The higher order and degree that can learn:
Grade 2: Harmed at 5 o'clock
Grade 3: Harmed at 7 o'clock
Grade 4: Harmed at 10 o'clock
The destination that adds staggering blow is theft is some more convenient when making money, if on purpose PVP can be changed be aware of, can be in so wicked V thief when some more relaxed. Walk fast it is OK to cooperate camouflage with the speed lurk of 93% , more benefit is mixed at escaping quickly near an end.
Wow Gold Wow Gold
Give the enemy of consortium
Give the jewel of Duel of thief of haemorrhage of great gift <<< of all haemorrhage thief >>>(Can be basically cover the widest haemorrhage technology post)
If where,this card can tell about haemorrhage endowment the conquer in Duel I can let his adversary it becomes very the program is changed similar in those days we play the 97 successive trick that see same 97 lis build even ability suffer in the other side achieve hard continuously medium and here is
Staggering blow steals a bit + 5 stars broken armour is not broken frowsty " of this " skill is applied to divide take bestow favor on put illuminative all adversary beyond hunter and the SS that take fatso or wife and it is rational mix by this meaning that goes using in maths
Although he is violent,cope with a soldier staggering blow of the hand since the his sky anger such as the hand since attitude + sneak attack if his violent before sneak attack angry solution sneak attack is regular meeting medium deformed poison also is regular meeting medium distance is regular meeting the intercept that is pulled open is intercept not
Meet a title of respect for a Buddhist or Taoist priest if had your 0CD let him use freezer to still have to worry very much are if what had your 0CD let him use freezer to still have to worry very much,his only methods that defeat solution freezer?
Cope with SQ his only methods that defeat solution are inapproachable and Alexandrine
Other profession need not I said
So after relying on to steal a bit, 5 broken lurk have a hand afresh I can let SQ be in bear holy aegis leaves inside 15 seconds attack I also can open dodge to spell DPS with the soldier I still can be ambushed 1 times + back thorn lets bravery of rabbi heart Jing quiver (rabbi is ambushed shine directly with respect to
But can I feel I compare adversary strong opponent you also can not think I am strong (the 8 childish that resemble use 8 expressions female 2 rank is unique skill right is sky same) what is more,the rather that are these skill field used on so of my Duel?
Below all hitting the law eliminated staggering blow to steal these the star is additional hitting the law is to be haemorrhage endowment to prepare designedly
Vs soldier
If the attitude that sees the hand since the soldier and equipment do not wear the hand since defence outfit to take aegis to maintain violent stance so the soldier's train of thought is the harm that reduces a bureau to get the output after controlling extremely regards the hand since haemorrhage thief as sneak attack + bleed + true while jump ahead and face about faces: Hum? bandits can follow side to run only and want a soldier only now a reverse side runs immediately OK what intercept bandits wants to do is advancement and regressive soldier advancement although,I back down medium the speed that backs down shrilly follows the disability in the soldier the speed of poisonous advancement is
If him RP is bad that in be close to finitely much blood of the N that be destroyed should use dodge to if make do,perhaps disappear so,this is the skill that 0CD copes with blame defence to install a soldier is animal person soldier so if be pygmean,a resistance had better open dodge open stone picture
If be person of defence soldier animal,be insufficient be dread talk only most headaching atomy is willing sneak attack + bureau sneak attack opens normally if authentic takes a star to had better not be willing + bleed + certain + if the attitude that adversary sees like kidney is prevent battle to if,won't choose violent stance basically not: Lai is able to bear or endure sluggish of allow of ¬Ê Bi ù¶ model ¥É salty? so jump turn haemorrhage takes the 5th star to jump again turn kidney attacks output to cope with bandage of a short person to be able to be used when certain only when and after should certaining only, use.
Vs rabbi
Haemorrhage copes with rabbi and dagger is different haemorrhage is optimal having a hand is sneak attack + authentic is in because of the advantage of haemorrhage only Yu Jixing is fast and skill disappear energy consumption just covered less in rabbi on aegis when sneak attack + those who if rabbi shines,certain is fast so shine while: Urinate ªT G(defeats aegis for certain and drop rabbi many blood) hitting TG while overlap with rabbi and go to as far as possible mobile rabbi is in the direction of rabbi look out to be met to put annulus or flash on the ice by TG hind (if flash antitank grenade + like taking the past, be to force annulus giving ice disappears sneak attack
Animal person and atomy do not have rabbi this profession is really regretful
Priest Vs
Cope with divine M to prepare a badge (the soul of a deceased person has a will) open bureau sneak attack + bleed + authentic + broken armour + post body haemorrhage once by fear the 1st time is solved continue to bleed when be being hit to 5 stars, begin to take energy clerical fear is fast also when capabilities is full CD
Dark M has the soul of a deceased person only is difficulty atomy is distinguished with other it doesn't matter (all pygmean priests are waiting to solve bandits send blind and dare not solve deformed poison but they do not know to solve deformed poison in fact just is best) 3000 right-and-left harm come to the plague of the soul of a deceased person
Fall besides here so called grand: Once? of Piao of lung of the broadleaf plant that call out øÕ takes an action with respect to the badge + scared. This grand it is OK to need to be pressed suddenly only look in the fear that be dropped by the solution of the 1st time with real sneak attack be like knife of very perfect Dan Fei + disappear with respect to shatter and if he is pressed not suddenly so this grand be equal to nonexistent
Vs Sa is full
Sa is full to bandits it is a very easy adversary if caring about CD skill, be being connected dead directly also is not a problem (should do not have clear poison totem only) although do not plan to connect him dead to be opposite for haemorrhage thief 2 rounds of control)
Of course animal person SM can have bit of variable also is " has bit of " only of course their blood does not have bovine head to also do not have trample more
Vs magician
Take dog and belt to do not have necessary discussion impishly mix false to was being added for the bandits of camouflage although SS wears cat eye + the dog also cannot avoid to be arrived to take by an outstanding bandits sneak attack impish that understands bandits far from on behalf of him
The thief of SS the soul of a deceased person that takes a wife is very simple sneak attack + haemorrhage + authentic was gotten on for by the authentic time such as evil spirit be puzzled volition + kidney attacks + haemorrhage + haemorrhage + 60EN+ bleeds + haemorrhage + thief of the soul of a deceased person of blame of cold T end has 2 kinds of choices 1: Enlighten ®Ç fly sneak attack of ª¼ ability? + broken armour + authentic is found by evil spirit be puzzled feminine place badge + the SS+ that send blind kills a woman and once the wife is stayed in farthermost distance so assure very hard to be in the wife runs before evil spirit be puzzled again woman: ª¾ sluggish enlighten? bleeds + authentic is indissolubled by evil spirit be puzzled woman of distance shadow arrow is pulled to continue after SS wakes evil spirit be puzzled looks if sneak attack is degressive,decrease successively did not have so solution is dropped disappear sneak attack + bleed + certain again by evil spirit be puzzled also with respect to little time it is like oversight almost arrive dead repeatedly
The soul of a deceased person is coping with the preponderance with the SS very side that takes a wife to do not have method extremely
The SS that takes fat person is diabolical SS (commonly this kind of SS is in at present the equipment of bandits is mixed before the weapon although bandits does not play what trick to be able to win,look downward of course) sneak attack having a hand + bleed + certain + kidney is attacked
Vs bandits
To haemorrhage thief sneak attack + bleed + authentic + kidney + bleed + bleed + 60EN+ bleeds + haemorrhage + the blood of 5500 also hits for the bandits that cold T+ bleeds to take salty fish to a 800 intensity drop what accordingly bandits of haemorrhage thief Vs needs just
Vs hunter
Cope with a hunter to have call kind prop can become very simple have shift kind call prop is simpler
Talk here need not call kind if the hunter of prop stands trap puts the hand since illume so if hunter of the staggering blow when trying to end in illume does not have an opportunity really so be in when the hunter just put down trap, 8 fire let a hunter have noxiousness totem into the battle with respect to
If the hunter leaves bureau put illume not to put trap only so same sneak attack not blind hunter authentic is sent to bestow favor on sneak attack of 6 seconds lurk when seeing illuminative duration swift end + bleed + certain + kidney + start aside (the hunter if the badge is solved + break up trap if you have certain opportunity
If the hunter leaves bureau put illume only but 2 illume have a part to overlap wanting to extend the hand since blind so is nail-biting only way is fire let a hunter enter a battle to did not break up in the hunter after be being chopped a few times, can be being chopped a few times before trap is by trap outstanding
And if be pygmean hunter place is useful,go up the place that sends blind is the invalid adversary that is special difficulty to bandits
1.12 before do not take call kind prop is cannot win an outstanding hunter (unless be sure to certain or send blind to go all out,go up break up) solution of 1.12 disappear estrangement labels so the hunter disappears to do not let bandits must consider
De Luyi
Balance heart and restoring the heart menace to bandits is fire of the smallest demon of Lian Ye sex is done not have in fact bandits copes with them to hit a law very easily to be able to be drawn lessons from below
Haggard heart cent is pure wild with bogus wild 2 kinds pure wild: 15/31/5 is more outstanding without fast field Duel is not as wild as bogus: 1/ 29/21 copes with Xiong De to bleed to have hand front sneak attack extremely + bleed + authentic + kidney is attacked + bleed + bleed + cut apart + if haemorrhage leaves bureau be twined so attack in kidney also break away from almost was twined and just be twined so use
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Vs emperor knight
Can master a big principle above all: Send blind and holy aegis who did use to be defeated first. If bandits used first send blind so at that time 2 kinds of circumstances 1 it is bandits when doing not have blood but SQ1 blind of holy aegis solution can let the Western Paradise on you 2 it is bandits blood many but SQ blood is not much this bandits expectation sends blind before out of control even: «× of paddle of Lv of Ti of curb billabong straightforward advice embraces? of eye Mao laborious and if SQ used holy aegis first so 2 kinds of circumstances 1 it is bandits do not have blood be not dropped by bandits control second after aegis of SQ hope emperor at that time bandits must choose bandits disappear (if was dedicated,return. The punish that the 2nd kind of circumstance is SQ (or confess and punish) be in CD and oneself are fast by wicked KO the option that must open holy aegis bandits so is remained run the distinction that blind sends after bandage of far lurk staggering blow sends blind and holy aegis before holy aegis apparently is
Divine SQ is 31/0/20 has the consecratory and divine shake in divine endowment to attack commonly and eternal belief (it is it can make SQ counteractive send blind) the punish of divine SQ has 2 kinds of use only: 1 it is second person 2 be + because blood does not have the confess that chasten fastens so the punish of divine SQ is to must save what the dot uses also because their thought is bad news (very met bad news meritorious service regrettablly the sneak attack of 1 haemorrhage thief ^^) that flow + bleed + certain: If?SQ runs consecratory circle is chasing after the word that tries you to break nail later immediately + haemorrhage if he does not give consecratory group an adjudgement is most below it is flash + blood that bandits looks for SQ of the hand since the opportunity to be able to put dedication to sit down again later with respect to lurk drink water
If have noxiousness totem or the word of decorations of earth and so on 5 after defeating, can leave force punish force a punish reopen 60EN is firm force aegis giving emperor so below simple
Chasten SQ 20/0/31 has confessional chasten SQ to compare divine SQ a lot of more advantageous on control ability the punish of divine SQ must consider to give his on one hand + blood and the punish of chasten SQ need not worry about OK and main output purely. Once chasten SQ breaks away from control the 1st times it is punish certainly they think punish is used can let early command emperor imprints it is OK also that earlier play action lets punish so that the blood that the second of punish kills them not to worry about his has confess to be able to be answered and repent the next time,begin CD as soon as possible offset effectively
As a whole it is more difficult that chasten SQ is hit but opposite chasten SQ plays SQ or need hero card extremely without the abiding ability robber of divine SQ
Some generalissimo SQ give aggrandizement punish to cooperate honor to cover reducing 15 seconds punish to be able to say also is very difficult but dedicate less eat and drink it is OK also that this ability that spends war tries bandits 1 times at most lurk (if bandits of one mind escapes,hit divine SQ can have 2 trial
Pygmean of course SQ remains bandits during originally bandits forces aegis giving emperor was to win self-discipline 1 minute almost, the oldest enemy is used send blind to be able to connect dead SQ but connect not dead atomy and used although need not send blind,holy aegis is equivalent to like extending the protection at the back of blind so. This distinction is 1+1=2 not just it is 1+1=4 even in spending war, be not invincible haemorrhage of course is have an advantage most especially hematic tooth 8 or T32 carry heroic card.
Wrote to now to write a few hours just come NGA when also sent a " of " technology post actually inside a lot of professions are in it is not clear that I am returned at that time hit a law to perhaps say to fear quite but equip now weapon it may not be a bad idea more thorough to other professional understanding so
See what also can look carefully go out actually to haemorrhage endowment skill is not the most significant very few action it is need use complete mastery of a skill or technique although the other side is ace. Actually the reason bleeds very simply endowment is strong in control on control the response that do a job with skill and ease invites adversary becomes very drab dish bird remains the reaction below the control that dish bird ace is bleeding to still be equivalent to dish bird the advantage that this bleeds namely is bleeding endowment
Myself is blood the tooth takes Xian Yujiang 8 times to spend what have 785 my pursuit only is be able to bear or endure and deadly and OK say harm does not calculate very high strenth the thief of 900+ although there are plenty of such people takes claw harm to also take salty fish to differ my Duel unlike me it is almost need not preliminary if
Accessary the promotion that the volume hurts if saying next haemorrhage endowment support next high-end carbon BUFF to maintaining in good weapon already special big be not haemorrhage to just make dotal natural gift 1 times for others same intensity promotes what promote to be being harmed for haemorrhage to compare dagger and action
The output issue that wind sword bandits takes I come here to make a simple view
Eliminate illiteracy nods one: Be not puzzled by the upper limit of certain and purple weapon, DPH is an average thing.The attack of salty fish is 114-213 be not atttacked on behalf of his even if 213. A lot of thieves now very idolatry upper limit this thing
Doomsday is actually precursory (83-126) DPH is very tall also, mix at least the blade of dragon tooth (69-130) when be together, I suggest doomsday is in advocate hand is not assistant.
Eliminate illiteracy nods 2: N second emphasize be being used evil, when carrying the skill such as thorn on the back, AP is unified to the addition of harm
Single hand weapon is 3.3 dagger for weapon of 2.4 pairs of hands for 1.7
Once the thief says salty fish is stronger than wind sword, because he is opposite in computational AP,atttack evilly 2.8-1.9 is used unexpectedly when harming addition
Really other person blushs with shame...
Each wicked brethrens especially I beg brethrens of little white thief you
The harm of vicious attack is not the C key that goes up by clavier, harm with fighting at close quarters next + can calculate at 72 o'clock come out
Evil harm = (AP/14) *2.4+ weapon DPH+ (72 or 73 bits)
Fighting at close quarters harms = (AP/14) * weapon speed + weapon DPH
Good, after saying the mistake that makes extremely commonly, we come to why be orange prove the sword that chase wind, where is he more by force than general purple weapon!
Above all our consideration falls in the circumstance of the cruel machine of 20%
Want to define a point of view above all, the difference on vicious below the situation with same AP attack is the difference of weapon DPH only merely
We make contrast with sword of salty fish zephyr, and use the test of the stake BOSS of a 300 seconds will show an issue
We take no account of wind sword specially good effect to make contrast first
Computation is united when evil AP addition is to press 2.4 calculative
The average DPH of wind sword is (60+145) / 2=102.5
The average DPH of salty fish is (114+213) / 2=163.5
2 person fall in the circumstance that be the same as AP, explode attack for 20% for exemple, the harm that goes up evilly differs is 61 explode attack harm to differ 61*2.3=140
Hit those who pass copy to know, atttack 4 seconds evilly, this I believed to do not have what doubt
Smooth chop the difference that go up very good computation (2 person time of battle of DPS poor * ) * (the per cent that 1-BOSS protects armour to be decreased)
Take 300 seconds cut stake for, set BOSS protect armour to be able to be decreased 20%
Salty fish can be in smooth chop on acquisition harm advantage is: 5 harm / *80%=1200 of second *300 second
The advantage computation way that its can win on vicious attack is as follows:
300 seconds can obtain cost of 3000 bits of energy to have evil charge 75 times with 20% explode for exemple
Can obtain 15 times explode attack and be not 60 times explode attack
Blame explode attack a circumstance to leave salty fish every time evil and OK many dozens 61
Explode attack a circumstance to leave salty fish every time evil and OK many dozens 140
Criterion inside 300 seconds 75 evil and OK many dozens: [(60*61) + (15*140) ] *0.8= (3660+2100) *0.8=4608
Criterion inside 300 seconds 75 evil + 300 seconds are smooth chop on salty fish is OK the harm of 4608+1200=5808 of much sword giving wind
We keep watch now the specially good effect of the sword considers to go in
But wind sword needs to spark 19.36 times in 300 seconds cent only specially good effect can offset this inferior position completely
Spark 20 times that is to say specially good effect can surmount salty fish, so wind sword looks to be able to be denied in light of us specially good effect is achieved 20 times inside 300 seconds
Sword of the wind inside the time of 300 seconds can be made the same score chop 300/1.9=157 second, also can hit 75 times evilly
Add up to 232 that is to say the specially good effect of wind sword needs to achieve 20/232=0.08 only namely 8% can exceed salty fish
is the specially good effect of wind sword met under 8% ? I see may not
The mathematical level of the staff member that sees BLZ from this is not NGA after all on a few small Bai Ke compares
Orange weapon also is not a few " look very beautiful " purple weapon can compare
So, oneself remind in this friendship, BLZ keeps watch the sword once was close to the specially good effect of 30% to be weakened current 20% be the reason that has him
its weapon of instead single hand also is for 2 with the data piece prepare, or it is to go to the lavatory thief of a few dagger also can be used
Not be to make the weapon trend of this orange downfallen
Note: With the strongest purple is at present odd the common people that ¡¤ of Er of Lei Xi of hand weapon standard destroys will calculate
In of 20% explode attack BOSS to decrease 20% premise to fall
Wind sword also needs to achieve the 17% the common people that can surmount ¡¤ of Er of case Lei Xi to destroy only
Additional, the attack that did not forget wind sword has 16-30 is to take no account of those who protect armour
If explode,jump over tall BOSS skin to jump over Bao Fengjian of course the dominant position of the common people that relative to Geleixier ¡¤ destroys is smaller
But without giving thought to how, the common people of ¡¤ destruction still does not have Geleixier at present large-scale gain ground
Wind sword has his color rightly absolutely, because everybody did not forget, wind sword is in PVP of that dreariness 20% decrease attack fast ability
That is to say even if once the common people that ¡¤ destroys Geleixier ate the DEBUFF of wind sword to also be less than the DPS of 60 only...
Cruel after equipment became good machine falls in the circumstance of 30 above
Set a character to explode attack 33%BOSS to protect armour for 0
Criterion 300 seconds are smooth chop difference =DPS to differ =5 of * battle time to harm / =1500 of second *300 second
Vicious attack can be atttacked 75 times, be not 50 times among them explode attack, explode 25 times attack
Blame explode below condition every time difference is 61 a little bit, explode attack difference for 140
Second blame of *50 of harm of =61 of total difference of vicious attack explodes attack + 140 harm *25 second explode attack =3050+3500=6550
Be in take no account of circumstance of wind sword specially good effect to fall, total harm poor = atttacks difference evilly + smooth chop difference =6550+1500=8050
To make up for the difference of 8050, wind sword needs to hit a 8050/300=26.833 second, namely 27 specially good effect
Fall in the condition that takes no account of cut, the probability of specially good effect of demand wind sword also is 27/232=0.11637=11.63% only
OK, a moment ago I am to be in completely partial you
Since you say carbon complete BUFF, calculate target low armour, yourself explodes high condition
So fair for the purpose of, I also ask a cut, sword dance, the kiss of the spider waits an element a moment to consider to go in
We calculate position of next whole journey cut again, wind sword speed is 1.46
The stake battle whole journey of 300 seconds can open sword dance 2 times below the circumstance of cut, calculate on cut + sword dance, the state that has 30 seconds is attacked fast for 1.2
It is below the circumstance of 270 seconds that is to say 1.46 attack fast, the condition of 30 seconds is 1.2 attack fast
Smooth chop a frequency to rise to 270 seconds / 1.46+30 second / 1.2=184.93+25=209.93
Vicious attack still is 75, advocate the hand atttacks 209+75=284 in the add up to below condition of carbon complete BUFF second
In be being atttacked 284 times, need to set out 27 times only specially good effect, the to probability of wind sword specially good effect demand below condition of full BUFF is the probability of specially good effect of 27/284=0.09507=9.5%
Need 9.5% probability to be able to be in only in sword of disadvantageous position of position of full allied BUFF advocate the hand surmounts salty fish
Same, the common people that with Geleixier ¡¤ destroys is comparative
In cut of the whole journey after full BUFF + sword dance, explode attack 33% , the target protects armour to be the computation of battle of 300 seconds BOSS of 0
Smooth chop harm difference =DPS to differ =20 of * battle time to harm / =6000 of second *300 second
Vicious attack blame explodes difference 95, explode attack difference 219
75 times vicious attack has 50 to second blame explodes and explode 25 times attack
Vicious attack harms difference =95*50+219*25=4750+5475=10225
Total harm difference is 10225+6000=16225
Need wind sword sparks 16225/300=54.0833=55 second specially good effect just can exceed sword of the common people
300 seconds are in cut of full BUFF whole journey + can atttack 284 times below sword dance condition
Need wind sword specially good effect to achieve 55/284=0.19336=19.33%
Everybody, it is very open-eyed! Even if allied full BUFF, explode attack 33% , BOSS armour falls for the circumstance of 0
Wind sword also needs the specially good effect of 19.33% to be able to rival Geleixier only
Wind sword is attacked fast very fast, if we consider the factor of essence of bane, sword to go in again, it is OK to do not need actually to achieve the probability of 19.33% even rival the common people swordWow Gold Wow Gold
TBC bandits endowment, comment on please
Data piece the 5 people carbon in emphasizes control and viability more, the position of bandits can change somewhat again, the estimation of pure output is not quite good seek the seat, considered an endowment so, the elder that asks everybody to had experienced TBC comments on the actor defect of this next endowment, do not make an argument, it is delibrate only. Ah, thank everybody has deep love for the player of WOW. Be in again recreation!
Assassinate is=====================
Aggrandizement bone - Rank 3/3
The harm that makes your bone skill place is caused rises 15% .
Baleful - Rank 5/5
Make your deadly biff odds increases 5% .
Merciless - Rank 3/3
The odds that makes your culminating ability has 60% increases check the number of a double hit for the target.
Aggrandizement carries thorn on the back - Rank 3/3
The odds that makes your skill back thorn causes deadly biff increases 30% .
Merciless blow - Rank 1/1
Your culminating ability has check the number of every double hit the odds of 20% replies 25 a little bit energy cost.
Fatal sneak attack - Rank 5/5
The additional harm that makes the your vicious attack, deadly biff that wrings attack of thorn of larynx, back, ghosts and haemorrhage skill causes rises 30% .
Cold blood - Rank 1/1
After activation, your the next time thorn of vicious attack, back, ambush or the odds that bone causes deadly biff increases 100% .
Aggrandizement kidney is attacked - Rank 3/3
After the kidney that becomes you strikes pair of enemy go into effect, the harm that target place gets rises 9% .
Recover from an illness quickly - Rank 2/2
All remedial effects on your body increase 20% . Additional, the energy worth that your culminating ability spends when was not hit decreases 80% .
Seal destiny - Rank 5/5
If your a certain technical ability that can increase double hit check the number caused deadly biff, so it increases an additional double hit check the number with respect to the odds that has 100% .
Energy - Rank 1/1
Make your energy is worth upper limit to rise at 10 o'clock.The battle is=======================
Aggrandizement authentic is attacked - Rank 3/3
The effect duration that makes your authentic knocks technical ability lengthens 1.5 seconds.
Aggrandizement is atttacked evilly - Rank 2/2
The energy cost that makes place of your vicious attack skill is used up decreases 5.
Accurate - Rank 5/5
The odds that makes weapon of your fighting at close quarters hits a target increases 5% .
Aggrandizement disease runs - Rank 2/2
When you activation disease runs skill when, the odds that makes you have 100% changes to qualify the result except all shift.Acumen is====================
Con ace - Rank 5/5Wow Gold Wow Gold
Fall in lurk condition when you when, reduce the enemy to diagnose your odds. Than con ace (grade 4) is more effective.
Wait for one's chance and move - Rank 5/5
The harm value that makes you are using the back thorn, place when wring larynx or ambushing enemy of skill sneak attack to cause from backside increases 20% .
Aggrandizement staggering blow - Rank 2/2
The odds that makes you have 100% turns into lurk mode afresh after skill of use staggering blow.
Anticipate the enemy - Rank 3/3
The odds that makes you have 75% is being used ambush, wring larynx or an additional double hit check the number is acquired after sneak attack skill.
Rove - Rank 2/2
Make your cooling time that disappear and devotes blind skill shortens 1.5 minutes.
My endowment hits field operations
It is more and more difficult that the thief comes out to make money now, blame little reason more besides the person, still be insanity of hostile a group of people of same interest is chase intercept. Seem temporarily between the whole world is to turn over bandits expert. Be aimed at this problem, I thought very long discover only make a stand against just is good sense. Want make a stand against, be about to have a medium, have a few equipment even of course, I introduce lower level experience of my make a stand against, consult for everybody only (if have bad place, everybody criticizes me more)
It is endowment above all:
¡¡¡¡ Assassinate endowment (at 21 o'clock)
Aggrandizement bone - 3/3 dot
Baleful - 5/5 dot
Merciless - 3/3 dot
Merciless blow - 1/1 dot
Fatal sneak attack - 5/5 dot
Malign bane - 3/5 dot
Cold blood - 1/1 dot
¡¡¡¡Battle endowment (at 0 o'clock)
Without
¡¡¡¡Acumen endowment (30 bits)
Con Great Master - 5/5 dot
Rove - 2/2 dot
Camouflage - 5/5 dot
Anticipate the enemy - 5/5 dot
Adjust - 3/3 dot
Aggrandizement staggering blow - 3/3 dot
Toothed sharp - 3/3 dot
Bleed - 1/1 dot
Mean - 2/2 dot
Wait for one's chance is waited for hair - 1/1 dot
This is the endowment of thief of an aggrandizement haemorrhage, pay attention to erupt force and viability, cold blood matchs TG of on 9 class, increase oversight 300 protect armour, be being hit on commoners body basically is 2200+ , hit on board armour body probably 1700+(my attack strong ability 800 or so) . I now advocate the hand is to grind arenaceous battle hammer (FM the Crusades) assistant is Ha Kalai Zhan Ren (assistant) (FM15 quick) (I have advocate the hand does not want to use namely, hey, advocate the harm of the hand is low, do not suit to bleed) babushka of killer of curtain of night is on the body + wrist support of killer of curtain of night (FM7 is able to bear or endure) + glove of skin of archaic frit fire (FM15 quick) (dagger thief is before me. . . . . . ) + boot of killer of curtain of night (FM7 is able to bear or endure) + shoulder pad of killer of curtain of night (FM30 is attacked strong) + chatelaine of killer of curtain of night + assist is amounted to pull madcap person coat (FM100 blood) + the leg guard of abyssal Pi Jia of blow. Necklace is cindery angry ring is the give up that envelops a shadow + black general army ring act the role ofing tastes dropped anguish is royal badge writes down Aileisalasi: Equipment of decorations of hunt? a vicious person manipulating sb or sth from behind the scenes compares rubbish, BUFF4100 blood is not had on the body.
I and other profession are right battle when basically be those who be defeated is much win little, besides about the card to battle many, I do not say too much profession, tell simply talk thief and thief, thief and soldier, thief and D, thief and dark herd still have divine herd
Who should the thief basically see to the thief can keep calm, everybody falls in lurk condition, discover the other side very hard commonly, you can turn everywhere, see oneself war record, after discovering a cause, sneak attack having a hand + haemorrhage X2+ kidney is attacked + haemorrhage (the meeting in this process has many making the same score to chop) + make blind, wait next break away from a battle, new lurk, sneak attack + bleed + cold blood TG.
This one comes down to basically can cause the harm of 3500+ , if poison is fed on the weapon, advocate if hand and assistant feed quick result, can increase 600+ right-and-left harm probably, basically OK the thief of the wicked.T2 of a T2 does not have the second BUFF probably 4500 or so blood, this one comes down to take bane to be able to cause the harm of 4100+ , those who take TG hind is smooth chop, if RP erupts,be more than sufficient, it is RP bad, come after TG disappear, next sneak attack is enough also. . . . . . (The wicked old of each T2 does not scold me. . . . . = . =#) as to energy I am T1 5 energy is absolutely enough (recommend feed poison: Reason of «Ë exorcise? : Is Gou Gu ripped?
Thief and battle of soldier be out of office when authentic is attacked do not use basically, average soldier outdoors when it is musth, thief and soldier hit nonexistent second to fight the soldier's case, unless the soldier's equipment too rubbish is OK still, want equipment be able to pass of the soldier only, the thief is about to had made the preparation that calls protracted battle with him.
Have hand or sneak attack, bleed next X2+ kidney is attacked + haemorrhage, if the soldier is not musth word can certain,attack run away next break away from the lurk such as the battle, if violent word opens dodge and him to be opposite,chop, the blood that sees oneself under 60% blind soldier is sent when controlling, hit a bandage, perhaps drink bright red, etc break away from a battle. Average soldier makes an enemy the first times is to break muscle and tear off, opened dodge and him to be able to reduce the possibility that is torn off to chopping, the 10 seconds that send blind are very crucial, this 10 seconds can break away from a battle, the avulsion that can let go up personally was dropped, it is do not drop when can lurk, seek exact scope move under water + sneak attack + haemorrhage + cold blood TG can use up a soldier one set this probably the blood of 2000+ , add inchoate, the soldier has the blood of 50% only probably now, disappear next. Wait for with wait for one's chance hair, be in next dozen of a moment ago an estimation soldier about the same, if RP is honest bad. . . . . . . Run (recommend feed poison advocate assistant of hand quick result causes damage. The rate that reason raises harm to reduce a soldier maintains a distance more easily to go to the lavatory with the soldier be being hit is desert nevertheless)
Thief and D
Small D is a very comprehensive profession, can hit, can add still can fight. The thief basically is to cannot let him to small D + blood, if + the time that attended to be able to increase whole action and variable, so I feel extremely right to small D is grasping certainly can second as far as possible the principle of the second.
I make hand sneak attack with small D commonly, bleed next X2+ kidney is attacked, haemorrhage + send blind to wait after breaking away from a battle lurk sneak attack + haemorrhage + cold blood TG, estimation is mixed with the blood of small D prevent an if it were not for to issue him to stand up in ursine condition be about to twine + add blood, had better be follow an authentic to attack later in TG, perhaps disappear again sneak attack, such OK. (Recommend feed poison advocate assistant of hand quick result is paralytic. Reason, raise harm to increase the time using a method of small D)
As to the priest relatively relaxed many, if a person comes out, no matter be dark herd or divine herd, badge of alliance of the first line of a couplet on a scroll is hanged to write down tribal perhaps badge on your body so good said.
Have hand staggering blow, the aegis that waits for his body to go up was dropped again sneak attack, TG of haemorrhage X2+ cold blood, (If be the word of divine herd follows an authentic to attack, ) dark herd wait for his fear you, with tribe badge is written down and allied badge remembers solution next disease runs + haemorrhage + send blind to wait break away from battle lurk sneak attack to bleed + TG with respect to O. If be the hand since divine herd,did not beat dead him, a kidney gives after authentic disease again attack, disappear next again sneak attack + TG+ sends blind, estimation arrives at that time, if this priest did not add blood to wait dead namely then, if add blood with respect to sneak attack + haemorrhage X2+ kidney is attacked, the 6 seconds estimation that kidney attacks is OK do him decided. Hey.
Good, each above is my a bit result only, the place with wrong what still hopes authority is great criticism, thank! !
Finally is international convention:
Heart of 2 areas card adds thief of demon of dark night of storm labour union, ji Ying
Wow Gold Wow GoldEndowment of my bandits pure DPS
Assassinate endowment (At 18 o'clock)
Baleful - 5/5 nods those who add deadly biff to must be added
Aggrandizement bone - 3/3 dot ¡¡ raises bone harm
Killing - ¡¡ of ¡¡ of 2/2 dot ¡¡ raises harm
Aggrandizement cut - 3/3 dot ¡¡ raises attack rate, be equal to increase output secondhand
Battle endowment (28 bits) ¡¡
Aggrandizement is atttacked evilly - 2/2 dot ¡¡ is used when cannot use a back to prick evil, can reduce energy use up
Lightning reflex - ¡¡ of ¡¡ of ¡¡ of 5/5 dot ¡¡ is dinkum for derivative the 2nd endowment
Accurate - ¡¡ of ¡¡ of ¡¡ of ¡¡ of ¡¡ of 5/5 dot ¡¡ increases hit the target must add
Aggrandizement carries thorn on the back - ¡¡ of ¡¡ of ¡¡ of 3/3 dot ¡¡ increases a back to prick deadly biff, dagger thief relies on this back to prick DPS namely
Double weapon only essence of life - the harm that 5/5 nods ¡¡ of ¡¡ ¡¡ ¡¡ to be able to add assistant
Dagger only essence of life - ¡¡ of ¡¡ of ¡¡ of ¡¡ of 5/5 dot ¡¡ increases dagger deadly biff
Aggressive - ¡¡ of ¡¡ of ¡¡ of ¡¡ of ¡¡ of ¡¡ of 3/3 dot ¡¡ increases harm
Acumen endowment (At 5 o'clock)
Wait for one's chance and move - ¡¡ of ¡¡ of ¡¡ of ¡¡ of 5/5 dot ¡¡ increases harm
Oneself oneself consider to come out. Dozen small bone is used when blaming, cut is used when hitting BOSS. My individual felt to add impulse to promote to raising DPS not quite, the effect of 15 seconds CD of 5 minutes, if consider exert all one's strength really,output still is inferior to drinking chrysanthemum tea.
The bandits trumpet of myself advocate assistant of ¡¡ of the Crusades ¡¡ of hand destruction FM takes environmental protection of the others of ¡¡ of ¡¡ of on cruel sharp body 3 T1 to did not take jewelry of a vicious person manipulating sb or sth from behind the scenes
Fall in full BUFF circumstance (force of £« of claw £« Wang Zhe) back thorn is highest assault a lunge of back of 1400 £« ¡¡ is deadly special and frequent almost 10 go out 8 times. Of average and deadly biff harm in 900 ¡« 1200 float is harmed basically is 1000 ¡« 1100 ¡¡ harm does not have the comparison of on 1000 little.
In FX of ¡¡ of ZG ¡¡ ¡¡ the DPS in these FB is ranked is advanced the equipment that 5 ¡¡ are because of the platoon before me front is basic it is T3 ¡¡ T2 or the DZ with complete T1, some even T1 ¡¡ ¡¡ 7 still do not have me tall
This endowment is the pure output endowment of dagger, all endowment are to rise to harm and be added, those who take PK still want to be not added so outside FB output so.
Hope authority is great give advice or comments.
Wow Gold Wow GoldData piece bandits endowment
Already allocated check the number: 61 ¡¡ need order and degree: 70
[assassinate] at 17 o'clock
¡¤Class of aggrandizement bone 3/3
Make your bone plan the harm that can cause rises 15%.
¡¤Baleful 5/5 class
Make your deadly biff odds increases 5%.
¡¤Aggrandizement back pricks 3/3 class
The odds that makes your skill back thorn causes deadly biff increases 30%.
¡¤Callosity hits 1/1 level
Your terminative ability has check the number of every double hit 20%odds restores energy 25 a little bit to be worth.
¡¤Class of 5/5 of fatal sneak attack
Make your vicious attack, authentic is attacked, the additional harm that the deadly biff place that carries attack of thorn, ghosts, haemorrhage, injure and blade skill on the back causes rises 30%.
[battle] at 3 o'clock
¡¤Aggrandizement authentic hits 3/3 level
The effect duration that makes your authentic knocks technical ability is lengthened 1.5 seconds.
[acumen] 41 bits
¡¤Class of 5/5 of con Great Master
Fall in lurk condition when you when, reduce the enemy to diagnose your odds. Every talent level compares on one more effective.
¡¤Wait for one's chance and change 5/5 course
Make you are using a back from backside thorn, wring the larynx, harm value that ambush or creates when enemy of injure skill sneak attack to rise 20%.
¡¤Class of 2/2 of aggrandizement staggering blow
Make you have 100%Odds returns lurk condition afresh after use staggering blow.
¡¤Pretend 2/5 class
Make your floating rate after lurk rises 6%. Reduce the cooling time of your lurk skill 2Second.
¡¤Class of 3/3 of anticipate the enemy
Make you have 75%odds is being used ambush, wring larynx or an additional double hit check the number is acquired after sneak attack skill.
¡¤Aggrandizement ambushs 3/3 class
Make your odds that ambushs skill to cause deadly biff increases 45%.
¡¤Class of toothed sharp 3/3
Make your attack ignores an aim every grade 5The dot protects armour, make your cut apart the harm that skill place causes rises 30%. The effect that weakens a target to protect armour rises as your grade and rise.
¡¤Preliminary 1/1 class
After activation, the cooling time of the other bandits technical ability that this skill makes you immediately ends.
¡¤Mean 1/2 class
Make your sneak attack and the energy worth that the skill that wring larynx spends decrease 10Dot.
¡¤Haemorrhage 1/1 class
Bleed to the target causes harm and making its instantly more than, make its rise in harm of susceptive of the place when be atttacked by physics most at 3 o'clock. But maximum go into effect 30, perhaps last 15 seconds. Reward check the number of a double hit.
The higher order and degree that can learn:
Grade 2: Harmed at 5 o'clock
Grade 3: Harmed at 7 o'clock
Grade 4: Harmed at 10 o'clock
¡¤Class of 3/3 of acumen Great Master
You fall in lurk condition and remove the harm of all charge that have inside the 6 seconds after lurk condition rises 10%.
¡¤Deadly 5/5 class
Make your attack intensity rises 10%.
¡¤Class of plot beforehand 1/1
After using this mastery of a skill or technique, the current target that is you increases check the number of 2 double hit. You must spend these check the number inside 10 seconds, otherwise they can disappear.
¡¤Class of wrong call 5/5
Make your nimble total value rises 15%.
¡¤Class of umbra footstep 1/1
Make you cross a shadow to appear in the back of the target, your the next is ambushed, back thorn and harm of the skill that wring larynx rise 20% , continuously 10 seconds.
Data piece the world of it seems or dagger So I prepared this endowment Hope everybody can like
Convention 7 areas ancestor and gold Spokesman: Chinese chestnut
I study battle assassinate endowment
Assassinate endowment (At 21 o'clock)
Baleful - 5/5 dotMake your deadly biff odds increases 5% .
Aggrandizement bone - 3/3 dotThe harm that makes your bone skill place is caused rises 15% .
Merciless - 3/3 dotThe odds that makes your terminative ability has 60% increases check the number of a double hit for the target.
Merciless blow - 1/1 dotYour terminative ability has check the number of every double hit the odds of 20% restores energy 25 a little bit to be worth.
Fatal sneak attack - 5/5 dotThe additional harm that makes the your vicious attack, deadly biff that wrings attack of thorn of larynx, back, ghosts or haemorrhage skill causes rises 30% .
Malign bane - 3/5 dotThe harm that makes your bane place is caused rises 9% , the additional odds resistance that makes it has 24% breaks up the effect.
Cold blood - 1/1 dotAfter activation, your the next time thorn of vicious attack, back, ambush or the odds that bone causes deadly biff increases 100% .
Battle endowment (25 bits)
Aggrandizement is atttacked evilly - 2/2 dotThe energy cost that makes place of your vicious attack skill is used up decreases at 5 o'clock.
Aggrandizement authentic is attacked - 3/3 dotThe effect duration that makes your authentic knocks technical ability lengthens 1.5 seconds.
Lightning reflex - 5/5 dotMake your dodge odds increases 5% .
Accurate - 5/5 dotThe odds that makes weapon of your fighting at close quarters hits a target increases 5% .
Aggrandizement disease runs - 2/2 dotWhen you activation disease runs skill when, the odds that makes you have 100% changes to qualify the result except all shift.
Fast - 2/2 dotMake your disease runs / the cooling time of dodge skill reduces 90 seconds.
Double weapon only essence of life - 5/5 dotThe harm that makes your assistant weapon is caused rises 50% .
Sword blade random dance - 1/1 dotMake your attack rate rises 20% . Still can be opposite additionally a around additional enemy causes harm. Continuously 15 seconds.
Acumen endowment (At 5 o'clock)
Con Great Master - 5/5 dotFall in lurk condition when you when, reduce the enemy to diagnose your odds. Than con Great Master (grade 4) more effective
Cold blood assured to erupt in this endowment force, battle endowment assured to output stability and viability, acumen my _+ con, because the enemy cannot become a soldier to use extremely, I think field PK, RAID output, SOLO is very strong, welcome everybody point out mistakes so that they can be corrected, individual viewpoint hopes the mouth issues show mercy.
International convention: Thill of a small room of dance of sword of?" of Juan Qiao of ¡Í of slope of ùÇ øÈ ø· "
Wow Gold Wow GoldThe bandits on looks
Had seen a lot of banditsPKStick child, the guest bit that often has thief is rabbi a kind of such views.
It is bad to hit that I admit rabbi is all fighting at close quarters a profession, but everybody oversight another has minatory profession to bandits, that isDLY.
As oneDLY, after had experienced greatly little actual combat experience, I am here today tell the world, your guest star still has usDLY! Polish please your eye. Yes, did not misread, it is usDLY!
Him demonDLY
Equip at present:
Weapon, ring, cloak: Remains prestige3Set
Head, shoulder, bosom, hand, trousers, foot: Major6Set
Neck: Black dragon necklace
Wrist support: T1Artifice
Waist: ZGThe chatelaine of sacred head task
Ring: ZUGOne of covering Buddhist monastic discipline, 15Quick, 8Be able to bear or endure, hit the target
Act the role of article: Allied badge is written down and decorations of a vicious person manipulating sb or sth from behind the scenes
Equip at present:
Blood4250, blue5120
Intensity1110, cruel attack%26.5,
Law injury125
Endowment: 14, 32, 5
To prevent small white random spurt, the following specification undertakes eliminate illiteracy especially, ace people negligible:
Bandits piece:
DLYthe fire of demon, besides decrease500Outside protecting armour more, still can invite opposite party cannot lurk, soDLYBandits is done not have before6Second regulation exists.
And medium the fire of demon, disappearing is otiose. If outdoors is brought,blame of course, use what disappear or can let an eccentric person atttack the other player inside limits;
In the military uniformDLYBefore, ask bandits friend not to try to escape, carrying demon fire on the head, you leave2Disease runs also is to run to be not dropped;
DLY VsBandits:
Talking about one similarly hereinafter above all is concealed body condition, can discover whose problem first.
In my haggard endowment, endowment of wild sex instinct reduces the enemy to discover your odds in concealed body condition namely, this one endowment I am the point is full, because have3Pass by gives the point surely, just will increase dizzy ability1Of the second2Dot move comes just. Had played smallDshould be clear about.
This endowment is every the dot is added3Nod lurk skill, of bandits also is.
Additionally the shadow escape endowment of dark night demon can increase5Nod lurk skill.
Still have me7Class honor glove, it is to increase diagnose invisible10Those who nod skill. Of magician and hunter diagnosing is to increase30Dot, human perception is to increase50Dot.
And in tree of bandits acumen endowment, can add con Great Master full, it is little that I estimate little.
Above a variety of, the specification is concealed body condition together, when be close to each other, I am OK99%Discover bandits first.
So it is to use claw to attack for a short while play the other side, go up immediately next the fire of demon, 1The time overfulfil action with bit more second. And at this moment the mere possibility that bandits can become is a vicious attack.
With banditsPKIn, because bandits cannot disappear sneak attack, so assemble star is opposite slower, and the attack below ursine configuration is cruel attacking also is7, 8100 harm, not allow to ignore, use the skill answering blood below ursine configuration to had fought the time of dodge. Bandits does not have too great a stratagem which ensures success.
Still concern at sending blind, different player has different use time,
Some changes in me when answering person entity, use;
So that,some is used when him blood is little bandage;
It is above mostly2Kind circumstance, the circumstance of the worstest cake is, bandits was answered2000Blood, and I endured thorn of a back again1000+
And I still have what be grasped naturally and rebuke configuration falls to attack dizzy.
Open nature to grasp change leopard disease runs, although bandits comes over with report of the rapiddest rate (disappear disease runs) , I also can run away enough use2The heal of the second adds a rejuvenescent space again (military uniformDDisease runs than wicked disease fast) . The instant that unless I become panther,breaks away from bandits warfare range medium the delay of bandits fast poison. The probability that this kind of case appears is not high.
Additional to preliminary thief, if opened provision, any professions had not done I think, of course cost is10Cent second.
AnyhowPKMedium variable is too much.
ButDLYTo bandits, it is on the offensive, the 2 fire that are demon, 3 beDLYCan add blood to oneself, enough made this at 3 o'clock smallDBecome the guest star of bandits.
Above is me to banditsPKa few specifications.
Everybody has different opinion, the welcome undertakes discussion in the comment. Expect ace communication.
Wow Gold Wow GoldEndowment of thief of TBC assassinate battle
The endowment of thief of TBC assassinate battle that is my configuration below (sword thief) , ask everybody to give directions below, bad place asks criticism.
Level 70 bandits (30/31/0)
Assassinate (30 Points)
Aggrandizement bone - Rank 3/3
The harm that makes your bone skill place is caused rises 15% .
Baleful - Rank 5/5
Make your deadly biff odds increases 5% .
Merciless - Rank 3/3
The odds that makes your culminating ability has 60% increases check the number of a double hit for the target.
Merciless blow - Rank 1/1
Your culminating ability has check the number of every double hit the odds of 20% replies 25 a little bit energy cost.
Fatal sneak attack - Rank 5/5
The additional harm that makes the your vicious attack, deadly biff that wrings attack of thorn of larynx, back, ghosts and haemorrhage skill causes rises 30% .
Aggrandizement bane - Rank 4/5
Make your bane rises to the odds of enemy become effective 8% .
Cold blood - Rank 1/1
After activation, your the next time thorn of vicious attack, back, ambush or the odds that bone causes deadly biff increases 100% .
Aggrandizement kidney is attacked - Rank 3/3
After the kidney that becomes you strikes pair of enemy go into effect, the harm that target place gets rises 9% .
Seal destiny - Rank 5/5
If your a certain technical ability that can increase double hit check the number caused deadly biff, so it increases an additional double hit check the number with respect to the odds that has 100% .
Battle (31 Points)
Aggrandizement authentic is attacked - Rank 3/3
The effect duration that makes your authentic knocks technical ability lengthens 1.5 seconds.
Aggrandizement is atttacked evilly - Rank 2/2
The energy cost that makes place of your vicious attack skill is used up decreases 5.
Deflective - Rank 5/5
Make your ward off blows odds increases 5% .
Accurate - Rank 5/5
The odds that makes weapon of your fighting at close quarters hits a target increases 5% .
Backstroke - Rank 1/1
In warded off blows the mastery of a skill or technique that can use after the enemy's attack, cause the weapon harm of 150% to the target, make its by disarm, last 6 seconds.
Aggrandizement disease runs - Rank 2/2
When you activation disease runs skill when, the odds that makes you have 100% changes to qualify the result except all shift.
Aggrandizement foot is kicked - Rank 2/2
The odds that makes your foot kicks skill to have 100% makes a target silent 2 seconds.
Double weapon only essence of life - Rank 5/5
The harm that makes your assistant weapon is caused rises 50% .
Sword blade random dance - Rank 1/1
Make your attack rate rises 20% . Still can be opposite additionally a around additional enemy causes harm. Continuously 15 seconds.
Weapon Great Master - Rank 1/2
Sword of addition your sheet hand, fist covers the weapon, skill with dagger 5.
Aggressive - Rank 3/3
The harm of the vicious attack that is you and bone skill rises 6% .
Actuation - Rank 1/1
Make your energy is worth response rate to rise 100% , continuously 15 seconds.
Acumen (0 Points)
None
Wow Gold Wow Gold
Large area outputs terminal bandits NAXX4
Small but consortium of growl of the person that 6 areas combustion takes tribal Tu Long, be in old K of open up wasteland (although put dragon of short duration on the ice not FD but everybody knows that is a transient BOSS only) . I think this game mixes WOW all the time before the net swims the most classical than rising is a profession between cooperate, 8 big professions face carbon jointly, each doing his own job each other closes suitably, the inadequacy that makes up for each other comes the BOSS with powerful and clinking conquer, finish oneself the issue that a person does not consider. Through each other consistent operation finishs the attacking with perfect every time to kill.
If say RIAD is the quintessential place of WOW, so we the one part that each profession will be this marrow, I am then OK inference comes out, as a bandits, can be approbated to respect by everybody truly. Not be to be in every day Dulongdaer every day conquer how many who, also not be a day of furtive disclose in ground of be out of office pours how many LM, burst out laughing in that next, it is however in RIAD, can represent one's job industry, the very remarkable thing that accomplishs one's job to should be done, let everybody feel you are to let their support let them believe. Wicked skill is " bury discard " a bit " stain " profession, but we are not can choose the sort of burying only of discard play a way.
Since we want to choose a kind " swordsman " of type play a way, it is intentional above all, namely our colonel, captain all day long cries " manner ah manner " . Had this attitude this heart is done base mat, just can accomplish the following next next more perhaps dot:
The first, good operation convention and key. Here involves face about, angle is adjusted, shortcut key setting, , , , the habitual hand form of each person is different, so practice also may not is same, I am right key face about matchs 2 bolt for the 1st habit, 4 with Thb and E the 2nd habit bolts, 1, 3, q, ` , f, have important allocation. A good key can let operate more handy. So this premise condition should have been done without fail.
The 2nd, sterling carbon endowment and skill are applied. (oneself are collected more + angel. Duocaibi is bright at difference depends on skill harming. And harm of wrongly written or mispronounced character is same, take whole course 45% the left and right sides. And on skill, the place that delicacy collects at how at the advantage is if be mixed evilly,carry again ancient. The output of 10 thousand is differred at most below this. ) in the assassinate in endowment at 19 o'clock, basically lean affection pulled open output at 3 o'clock (how to pull? Spell RP, callosity made at 3 o'clock after terminative ability 60% the likelihood adds one bit, the individual has a point of view all the time namely 51%=100% ) cut is added at 2 o'clock, as far as possible whole journey one star cut, because the individual thinks,the sexual price of one star cut is compared highest, this also is one pulls open output dot. Other and terminative skill is 5 stars carry first selection ancient, price having a sex is oppugned than notting allow. CD of wretch random dance became good use, because OK and stagger cut has a hearsay to say rate is rapidder, penalty is bigger (a few brush small strange BOSS can choose to be able to be blown small when blaming reexport, can double impulse must leave when killing, so actuation ability is worth) . I one respecting these say to know with respect to somebody, but can have held really and accomplish dance letting chaos that 15 seconds blow remaining part from the beginning, actuation and additional time 80 either 70, of these or husband of need hand go to work, likewise sensible thing can be done likewise sufficient 100 minutes, here still pulls open the place of output. Need is so careful. The proposal does not have a thing to get ready more money, sheet carries BOSS of a few small carbon. Affirmation of such high to carrying skill are helpful. In the battle weapon expert was to must want to go out 2 o'clock, fast run urgently with aggrandizement, also should add full, abandon disarm. Decrease to run urgently the negative gain that CD and contact limit shift so, their action is not character and of contain.
The battle time that has a few BOSS can open impulse 2 times 3 times random dance 2 chrysanthemum tea, open BOSS so need eat off for a short while use them, but have an exception so, it is ZZ3, his battle time has 4 minutes only at most, so you cannot to spell DPS, other what without giving thought to, you want a these responsible one-time skill to stay 30% hind BOSS is violent reoccupy. Report male do not expend a star not to expend energy before there is overlay BUFF on the body, be sure to keep in mind, the output that there is 5000+ here is inside. When 4DK outputs black water, be OK commonly when the 2nd impulse became good leave to run urgently rush forward output. Next with respect to overlay 4 ever BUFF die in the last ditch is over there black water; Because next Bai Ma has not needed bandits, you can be used 1. Of 8G repair cost to exchange the output of 10000+ , if you do not mind.
There still is a bit here is to stand a problem, not be you see you stand in BOSS occasionally from the back, that is a spot as yet untouched by a political movement with right BOSS, because have the error with some of moment deferent signal, can cause a lot of amlposition (and BOSS level is higher, its dead center is jumped over tiny, the rate of dead center action is lower also / ) . So if you discover your output data is incorrect, should adjust a station in time angle. Perhaps say, the first thing after opening BOSS is the dead space that finds BOSS namely optimal output dot, likely also BOSS can follow MT to change the position, need what do not hold out to look for optimal output to nod so, what do this rely on? ? ? Exclusive rely on feeling and experience only, and feeling and experience come from comprehension.
The 3rd, the combat readiness of all sorts of liquid medicine. If you are new to a consortium, need proves actual strength, so you can be differred except feline You chrysanthemum outside, fire of preparative winter spring is long with fetch can power is extra the squid that bake. Never mention it, how to plan so much thing, then I tell you, these are fundamental foundations, do not have in you by everybody approbatory moment these are cannot little. This is a foundation, that what is to perfect, tell you that now by me, ZZ1 prepares 2 bottles of loose-jointed drug, pestilential 1 preparation 4 bottles of STSM emperor water, pestilential 3 tea of a chrysanthemum can eat to be not affected when leaving to eat the first steamed stuffed bun quite take candy, this is right. And, when should taking medicine, cannot hesitate, seasonable invigorator. Want to be about odd break must go out, some things are not G can buy.
The 4th, the bosom friend tells the other, know BOSS that is to say so skill reachs skill CD, the defence grade of BOSS still has, this BOSS is to press of commoners strange design still is design of armour entity an eccentric person (ZZ1 has a few detail, among them one is you should notice to part with the crowd as far as possible, approbate abandon optimal output aspect. Because BOSS is won't odd puncture of your person) . So that allocate equipment, wear how many a little bit to hit the target certainly, add strength a few bigger still add deadly a few bigger, actually this may not differ the output of thousands of, but the difference with others is such bit by bit pull open. Return those who have MT to pull strange habit, because of BOSS of some guerrilla warfare you should be familiar with MT where to often go to receiving strange, often bring BOSS to where (for instance ZZ2, the way that you should know to MT avoids igneous rain runs over first face about atttacks BOSS, is not to see was bungled to run with respect to chaos by fire stretch, of so unwarrantable output successional) . Of all BOSS grind pressing have specific action, a good treatment is to be able to differentiate give BOSS grind those who press an action to still have grind press CD. Pestilential report of 3 anger wanting wind male want quiet and tastefully laid out these common sense that are a foundation.
Plug-in unit is leaving, can know clearly so, who is what MT poured the first to look. The count that see is outputted, the ability in the heart has sense of urgency. Sense of urgency can make you nervous rise.
The 5th, it is to regard this group as the one member inside, it is responsible those who had handled the relation with other teammate, occasionally so you need sacrifice a few interests, this is necessary pay. A preeminent group, contain a kind of potential fairness, the centripetal force of this group of this kind of fair hold together. If cannot see this kind of fairness so blend in this group very hard, can feel this has not looked nevertheless then, do not need how long to be changed by the brim. Should build up in numerous person of course give a batch outstanding " player " collect rises a good team comes, also special in the morning not easy thing, this is why the person was not in our great majority WOW is accomplished in this game flexibly reason. Think what play in WOW is happy so, still need to seek an opportunity.
Shallow speak of this, the friend with transient hope can not stint grant instruction. Expect to be able to hear the news that I do not know more.
Wow Gold Wow GoldSmall the control that discusses dagger thief
Looked one morning each elder the endowment about the thief, total feeling is really multifarious, the boundless universe does not have without its, answered really that word: Forest became old what bird has! Also not be the endowment that debases everybody, person, always have oneself idea, add bit of be fond of that presses oneself, cannot force oneself idea at the thought of others, so... a bit important: Disdain those bird people that show off in the comment strongly! ! I say next my dagger thief endowment below, consult for everybody only (who mentions thief of haemorrhage sword hammer in the comment at the same time cool go) :
Dagger thief no more than is to reflect break out formidably and control or a few small outbreak reflect in control (endowment of battle dagger thief does not have what good comment) :
1: The harm of dagger thief: Basically carry thorn on the back namely (did not say)
2: The control of dagger thief: Spoken parts in an opera is to disappear, send blind, want to control a driver to wait for continuously sending that is to must go out drop
3: The endowment of dagger thief: 21/8/22 16/12/23 31/8/12 16/8/27 is basic the mutation that is these - - ``
Connate analysis:
Assassinate: At 21 o'clock (give cold blood) / at 16 o'clock (control is preferential) / 31 bits (give seal)
Baleful - 5/5 dot
Make your deadly biff odds increases 5% . (do not add idiocy)
Aggrandizement bone - 3/3 dot
The harm that makes your bone skill place is caused rises 15% . (give cold blood to be added surely, like pilot to abandon, attacked as kidney that at 5 o'clock)
Merciless - 3/3 dot
The odds that makes your terminative ability has 60% increases check the number of a double hit for the target. (control first selection)
Callous attack - 2/2 dot
After you kill an enemy and getting experience is worth, your the next time the thorn of vicious attack, back, additional odds that ambush or ghostses and goblins attack has 40% causes deadly biff, the effect lasts 20 seconds. (chicken ribs, OK and excessive dot is used)
Killing - 2/2 dot
Make you right person entity biology, giant, beast and dragon kind all harm that the target causes rise 2% . (with callous)
Merciless blow - 1/1 dot
Your terminative ability has check the number of every double hit the odds of 20% restores energy 25 a little bit to be worth. (add surely)
Fatal sneak attack - 5/5 dot
The additional harm that makes the your vicious attack, deadly biff that wrings attack of thorn of larynx, back, ghosts or haemorrhage skill causes rises 30% . (add surely)
Bane of aggrandizement quick result - 5/5 dot
Make your bane rises to the odds of enemy become effective 10% . (oneself see check the number add, give cold blood with respect to PASS)
Cold blood - 1/1 dot
After activation, your the next time thorn of vicious attack, back, ambush or the odds that bone causes deadly biff increases 100% . (need not say)
Aggrandizement kidney is attacked - 3/3 dot
After the target is attacked skill to affect by your kidney, the harm amount that any aggressor cause to its rises 9% . (dagger assassinate thief is not added is idiocy)
Seal destiny - 5/5 dot
If your a certain technical ability that can increase double hit check the number caused deadly biff, so it increases an additional double hit check the number with respect to the odds that has 100% .
(did not say more)
Energy - 1/1 dot
Make your energy is worth upper limit to rise at 10 o'clock. (individual be fond of)
Battle: At 8 o'clock (give aggrandizement to carry thorn on the back) / 12 (go out to run urgently)
Lightning reflex - 5/5 dot
Make your dodge odds increases 5% . (rubbish skill, since choose control to want to arrive dead repeatedly, a few times can he hit you? The proposal is excessive with)
Aggrandizement is atttacked evilly - 2/2 dot
The energy cost that makes place of your vicious attack skill is used up decreases at 5 o'clock. (the proposal is excessive with)
Aggrandizement authentic is attacked - 3/3 dot
The effect duration that makes your authentic knocks technical ability lengthens 1.5 seconds. (add surely)
Aggrandizement carries thorn on the back - 3/3 dot
The odds that makes your skill back thorn causes deadly biff increases 30% . (add surely)
Accurate - 5/5 dot
The odds that makes weapon of your fighting at close quarters hits a target increases 5% . (excessive with, go out to run urgently)
Aggrandizement disease runs - 2/2 dot
When you activation disease runs skill when, the odds that makes you have 100% changes to qualify the result except all shift. (do not say more, of a lot of players love most)
Acumen: 23 (exceed strong control) / 12 (dagger assassinate thief)
Con Great Master - 5/5 dot
Fall in lurk condition when you when, reduce the enemy to diagnose your odds. Than con Great Master (grade 4) more effective (individual be fond of, often excessive dot is used)
Wait for one's chance and move - 5/5 dot
The harm value that makes you are using the back thorn, place when wring larynx or ambushing enemy of skill sneak attack to cause from backside increases 20% . (add surely)
Camouflage - 5/5 dot
Make your floating rate after lurk rises 15% , make the cooling time of your lurk skill reduces 5 seconds. (control thief and assassinate thief are added surely, reason: 5 seconds are regular)
Rove - 2/2 dot
The cooling time that makes your disappear estrangement extends blind technical ability shortens 90 seconds. (assassinate thief is optional, control abandons extremely (give a driver to wait for hair want him to do P)
Anticipate the enemy - 5/5 dot
The odds that makes you have 75% is being used ambush, wring larynx or an additional double hit check the number is acquired after sneak attack skill. (add surely)
Ghosts attack - 1/1 dot
Cause 125% weapons to harm to the enemy, make you dodge the odds of attack increases 15% , continuously 7 seconds. Reward check the number of a double hit. (the rubbish with rubbish complete skill)
Aggrandizement is ambushed - 3/3 dot
Make your odds that ambushs skill to cause deadly biff increases 40% . (the proposal abandons add not at all, give cold blood direct cruel, control direct sneak attack, nobody adds him)
Toothed sharp - 3/3 dot
Make your attack ignores an aim every grade protected armour at 5 o'clock, make your cut apart the harm that skill place causes rises 30% . The effect that weakens a target to protect armour rises as your grade and rise. (rubbish skill, dagger thief does not add haemorrhage)
Aggrandizement staggering blow - 3/3 dot
The odds that makes you have 90% turns into lurk mode afresh after skill of use staggering blow. (add surely, nod secretly special 1VN is special)
Bleed - 1/1 dot
Bleed to the target causes harm and making its instantly more than, make its rise in harm of susceptive of the place when be atttacked by physics most at 3 o'clock. But maximum go into effect 30, perhaps last 15 seconds. Reward check the number of a double hit. (thief of skip over dagger adds haemorrhage go gnawing Chinese cabbage, explain to you below)
Be aware of - 2/2 dot
Increase you to diagnose the ability of lurk, the odds that reduces you to be hit the target by magic arts and long-range attack 4% . Than be aware of (grade 1) more effective. (individual be fond of)
Wait for one's chance is waited for hair - 1/1 dot
After activation, the cooling time of the other bandits technical ability that this skill makes you immediately ends. (add surely)
Mean - 2/2 dot
The energy cost that makes your sneak attack and place of the skill that wring larynx are used up decreases at 20 o'clock. (add surely)
See here is sense of a lot of people random? Above is all sorts of extremely commonly used skill only, did not secure mode, it is good to like to add by oneself oneself
Why to think control does not add haemorrhage extremely? Say the thief basically harms thorn of back of a chair, the sneak attack after adding meanness 40 energy, OK and direct back is pricked, skill is communal and cooling it is 1.5 seconds. False company: Sneak attack of the hand since 100 energy = is dizzy 5 seconds 40 energy 1.5 seconds are communal and cooling, the back pricks 60 energy 1.5 seconds are communal and cooling, 5 seconds return sneak attack remnant 2 seconds Second of 20 energy =2 3 seconds are communal and cooling =20 energy 40 energy Direct kidney is attacked, 345 stars 456 seconds Drink difference carries thorn on the back 2 times to add to send again quite busy Somebody can ask here: Is taking haemorrhage to join 5 heavenly bodies better? In that way you can have thorn of a back only 3 backs thorn and the Qing Dynasty that a distinction back thorn divides Spoken parts in an opera Have hand time for full 5 stars kidney is attacked should bleed But after giving meanness Sneak attack is little 20 energy, can take like you increase a point evilly!
Game is fixed without fixed endowment dismiss Should exceed only strong consciousness and operation mix all sorts of reserving plug-in unit
Bandits opens energy to time When a lot of people can go mean sneak attack remnant 80 energy Thorn of a back still can connect an authentic to attack!
Broken armour does not defeat authentic Staggering blow sneak attack cheats a dot Commonly used method can make your actual strength soars
The factor that affects PVP includes equipment network fast did not hit the target dodge======= So luck is very important
Bandits must know a few problems
Warding off blows is in front 180 degrees
Backside won't appear 180 degrees to did not hit the target
PVP 6 seconds regulation breaks away from a battle
Atttacking the person that is taking the first times is deadly biff
Wicked tea is necessary All sorts of bane are of bootlace
6 areas play thief of Wen Huode the soul of a deceased person: Fallenangel